About This Game "An awakening wrapped in self-discovery" GAMEPLAYThe Song of Seven is a single player third-person adventure game. NARRATIVE- This game definitely has sheep- Also has at least one old man- Adventure around the world of Pria, solve some tricky puzzles.COMPANYEnlightened Games is dedicated to creating a thoughtful, enriching, positive interactive experience for our players. Like a novel or film - we truly believe games can add value to our lives by overcoming obstacles, using intellect, and creating emotional connections. We respect our players intelligence and know everyone is capable of learning organically through the experience. 7aa9394dea Title: The Song of Seven : OvertureGenre: Adventure, IndieDeveloper:Enlightened GamesPublisher:Enlightened GamesRelease Date: 17 May, 2016 The Song Of Seven : Overture Activation Code And Serial Key the song of seven overture This game charmed my pants off.It's beautiful, to start, and I don't think that's arguable. Try arguing, because you can't. The color choices, the lines, the shadows, the textures, the character models...! Okay, it looks good. But how is it under the hood?The tone means a lot. The musician is talented, and who knows whether the music complements the art or vice versa, but they are great. I might prefer a few more melodic hooks, but everything meshes so well there's no complaint.The writing and the plot are a little thin for my story-driven mind, but this isn't a bad implementation so much as a personal preference. I like to read a lot, even in games, and the lack of deep conversations or voice work makes it a little less than my tea cup desires. It's tame. That said, it's not a fault so much as an aspect you should consider before you definitely buy this! You have moderate text to read, and it's to-the-point. This can be a huge benefit for a lot of gamers.The world map is a beautiful touch for a point-and-click style game, making the whole experience almost feel JRPG-esque. The scope of the in-game universe becomes a true reality for the main character, and this feeling bleeds into the player's hands the moment she\/he leaves that claustrophobic village and enters a peaceful, 360 degree environment of shrunken ruins and villages and hillsides and rivers and broken aeroplane-things. I tend to nitpick, and I want to drop my (useless) advice all day on what could be improved, but the fact remains that The Song of Seven leaves a wonderful impact. It's a great game. It's easy to recommend and easier to talk about. You can feel subtle influences from Ico and Final Fantasy IX here and there as well, and in the best of ways: that is, there's creative inspiration rather than imitation. If you don't buy Chapter 01 then I definitely recommend you add the series to your wishlist, because if this is what the first episode can offer you'll want to be there for the next ones.. The Song of Seven: Chapter 1 is a charming game for point-and-click adventure enthusiasts. Would play again 10\/10. When I first bought this, it was unplayable. Let the developer aware of this problem of the xbox controller not working with the game ( or the game didn't work with the controller). So, forgot about it for about a year. I found that it was playable, but sooooooo short! It was enjoyable until you got to the end, thinking that it was going to go on....then credits. That you were forced to watch until it was done. I would say that this game is enjoyable. Just so dissapointed in how short it was. Not to mention, that there is NO info on future chapters. Unless they plan on getting more out there. Don't waste your money.. I didn't really know what to expect, if it was a platformer, point-and-click or something entirely different. It's like a mix obetween exploration, point-and-click\/visual novel'ish. Normally, I'm not a huge fan of the latter, but there's a charm and beauty to this game that trapped my fascination and curiosity. However, I experienced a serious lag issue playing with the lowest resolution when I went to the other side of the fence, which ruined the peaceful, atmospheric feel. And the character showing me around would get stuck next to rocks, so I'd have to try to fish her out. The way my characer moves is also very.. unique? But I did get used to it and didn't really mind, once I got distracted by the lovely music, amazing colors, lighting and stunning scenario. Somewhat unpolished, but to me it's so aesthetically pleasing and artistically inspiring that I'd recommend it either way.. TL;DR - 9\/10 "A charmingly picturesque and tranquil adventure filled with spontaneous characters and gorgeuous music."Ah! You want to know more? Good choice. Okay, so The Song of Seven: Chapter One holds a beauty I wish I could share with the whole world. Everything from the quirky and unusual characters, to the enigmatic adventure which unfolds seamlessly before your very eyes.Simply put, I love it. To an extent where I can fully immerse myself into this game and take on the role of young Kiba as he explores the vast world around him. He is a solitary boy, who only knows the fences of the village he was brought up in. But one day a storm has struck the peaceful village, and an opportunity of a lifetime strikes Kiba. Will he take it? That, my friend... is up to you!*cough* Ahem! In all seriousness, if you want an alluring adventure filled with fun, fantasy and mystery then The Song of Seven might be just right for you. These loveable characters will create an uplifting journey for you which is sure to be taken in a heartbeat.This comedic tale is certainly one to take part in and I'm sure you'll love it as much as I do. So what are you waiting for, go and start your adventure in this world of mystery and find the purpose of the lands around you!I hope you enjoy the game as much as I have and I cannot wait for the second chapter. Best of luck!Footnote - My new favourite instrument is the lyre... I want one!Footnote #2 - Luna will keep you hooked on this game, she at least did for me.... 3 years later... Nothing.. TL:DR, 5.5\/10.Beautiful aesthetics and soundtrack, however it has been over two years since the release of chapter one with absolutely no word on the remainder. Currently only 1 of 5 chapters is released, and that barely occupies two hours of gameplay. World Building:The world design is pretty to look at but permits little in terms of actual exploration. The world map is very decieving in this matter since the game is utterly linear. The lore behind the world was somewhat interesting but not at all fleshed out because the size of the play-able world was so tiny.Game Design:The character dialogue was children's book cheesy at best using standard dialogue boxes. Character animation was poor. Controls were very clunky; walking around was fine but interacting with objects using a mouse and keyboard? Forget it, took multiple clicks to get the character to interact with something. They also incorporated a way to rotate your camera using your mouse button that was very counter-intuititve, made navigating the maze considerably more difficult and nauseating. The puzzles in this game were otherwise lackluster, numbering only several.Overall:There is a good foundation to build upon here. To the studio, I hope you rehire your sound designer and music composer. The developers definitely have their work cut out. Elsewise, I hope there will be some news about future releases because I can't recommend this game in this current alpha-like stage.. While at its core this game is a modern-style Point-and-Click Adventure game with its direct character controls and interactables that highlight when you hover them, it also evokes a bit of a PSX-era RPG feel, especially with its overworld map.The character models are decent enough, with limited animations but their own style about them. The backgrounds are gorgeous though, and the music helps pull you into the world as well.The pacing feels slightly slow at first, but once you hit the world map for the first time things get more interesting. The whole of Chapter 1 took me around 2.5-3 hours.I enjoyed what I played and I'm looking forward to playing future chapters.
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